ABYSS - New Generation Digital Game Platform
Salam Gamer community, this new dipostingan I will introduce about ABYSS project, and for more details let's just go to the following reviews:
Abyss is a digital distribution platform game
The main difference between Abyss and other digital distribution platforms is the introduction of referrals and motivation programs. By inviting friends to the platform, users will create their own referral network. Players will get from all their payments and landing activities. Developers, in turn, will receive 70% of all payments made in their game, and the players' payment section and their referrals on other games on the platform. 1/3 of the platform's net revenue from user payments will be distributed to a five-level reference program.
Abyss offers developers a radically different interaction of advertising interactions. By directly buying and selling targeted traffic to each other and receiving payouts from users who leave the game, the developers are the kind of partners themselves. Models for interaction are changed from being competitive to being collaborative and mutually beneficial. This provides the potential growth for developers.
Abyss offers a variety of lucrative options for players, such as referral payments, awards for gaming achievements and payments for creating content.
According to the president of Destiny.Games Vladimir Kurochkin, in the era of modern digital entertainment games have penetrated almost in all areas of our activity. "Over the past three decades we have witnessed unprecedented developments in the gaming industry, and video games initially challenged the other forms of entertainment: Now they are definitive leaders," he said. "The gaming industry in 2017 surpassed the $ 100 billion revenue level, currently about $ 105.4 billion. The market has grown by 12% so far this year, and by 2020 is expected to grow by 60-80% to $ 168.8 billion . "
Online multiplayer online game market segment (MMO) increased by 13% in 2016 with prime related to free play MMO games (F2P), is a priority Abyss platform. "We are pretty sure that now is the most successful time to create a fundamentally new game platform.Actually, Abyss is Steam from a new generation One of the features of our project is blockchain technology, which we believe has a good prospect in the gaming industry, to make use of crypto and token currencies. "
The ABYSS token is the priority internal mechanism for interaction on the platform (the Ethereal Blocks ERC20 Protocol). Tokens can be purchased with Ethereum (ETH) and Bitcoin (BTC) on the project's official website. The fee for the ABYSS token is 0.0004 ETH and 1 ETH for 2,500 tokens, or equivalent to this BTC at the exchange rate at the time of payment.
The ABYSS token pre-sale begins on 29 November 2017 and will run until December 1, 2017. The main sales phase (Token Sale) will take place from December 12, 2017 to January 24, 2018.
ROADMAP
Q3 2008 - Destiny.Games Foundation (video game company).
Q3 2016 - The idea of making advanced gaming portals
Q2-Q3 2017 - Testing opportunities for integration of blockchain technology into new concepts
Q4 2017 - Presents The Abyss concept - a new generation game platform Doing Token Sales
Q1 2018 - Starting Abyss platform development Adding tokens to cryptocurrency exchanges
Q2-Q3 2018 - Active phase of platform development Legal and financial preparations for project launch Partnership agreement with game project
Q4 2018 - First version of platform with API startup API package for project integration Apply billing of two currencies Unified authorization system First integration of multilevel reference program
Q1-Q4 2019 - Development of active platforms: Expansion in number of connected projects; Introducing personalization and socialization system; Introducing a detailed reporting system; Introducing the internal bidding system.
Q1-Q4 2020 - Expansion of platform functionality: Multilevel motivational program; Content creation and evaluation capabilities; Auction; Syndicate; Work achievement together.
2020+ - Extended extension of platform
TEAM
Vladimir Kurochkin Presden
Artem Veremeenko Executive producer
Vladimir Martynov Chief Technical Officer
Elena Morina Chief Marketing Officer
Aleksandr Zhigarenko Head of Business Development
Albert Tugushev Head of Development Department
Aleksey Kobelev Tek Lead, Blockchain Engineer
Ivan Panevin Main Programmer
Stepan Leschenko Art-Director
Anton Chertikovtzev Maintenance Director Artem Savin
To find relevant details about the current Abyss project please visit the following links:
Website: https://www.theabyss.com/en
Whitepaper: https://www.theabyss.com/static/docs/theabyss-whitepaper-en.pdf
Facebook: https://facebook.com/theabyss
Twitter: https://twitter.com/theabyss
Telegram: https://t.me/joinchat/Cvb
Author : yuni52
ETH: 0x74E059FEcCE332dd6E34dC6080eE4E9a51060d2c
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